﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PloobsEngine.SceneControl
{
    public interface IDummy
    {
        String Name { get; set; }
        void Serialize(System.Xml.XmlTextWriter textWriter);
        void DeSerialize(System.Xml.XmlNode node, EngineStuff engine, IWorld world);
    }
}
